Steven Engle has posted an edited version of the healing changes. Small tweaks, but much, much better. I'm still not sure if the main heals are fast enough, but with the reduction in how fragile they are I can understand it being sensible to see how a half second cast time reduction pans out. Cleanse staying instant but having optional tactics to change it, well that works for me just fine.
BTW about the producer's letter, real life got in the way of me writing up much about it and I'm sure you will have read reviews from the other bloggers by now, so in brief...
I like that it didn't do the usual focus on recapping on what's happened and instead is looking further to the future. However I'm sure nobody is shocked to hear that I wish it had information on more substantial and desired changes to the game. The new things mentioned are unfortunately totally and utterly "meh", sure they're not bad things, but inspiring they are not.
I'm tried of vague comments like "expanding existing areas and features as well as new concepts to the Warhammer Online experience". Areas could mean anything from zones to in fact any major or minor component of the game. So for now it's an utterly meaningless statement, that in the past I would have latched onto with hope, but I've had my fingers burnt too many times to do that anymore. Hopefully of course it will be something significant and James will clarify soon.
One thing though...more pets? I mean seriously? Why bother? Do people really care about that? Or is it the start of moving towards a cash shop and F2P? Carrie's new focus yet to be revealed perhaps. I can't think of any other reason to waste time making bloody pets.
All told it wasn't a bad letter compared with the past ones, it's just that for a great many WAR players (myself included obviously) this is a really critical time and to retain their interest Mythic need to, well... say something properly interesting.
Over to you James.