Mythic didn't waste any time with the DoK/WP nerf/change going live. Forums are going to assplode right about... well... they have been for days.
It will be very interesting to see what the reality of this change is. My money is on the decent guilds and players adapting very quickly and not a great deal changing in the grand scheme of things, other than perhaps cloth healers getting a bit more popular. I suspect that those suggesting that the rampant AoE of doom will melt things quicker have a point, but meh, it's not like it was particularly slow before.
Any time that people get nerfed the forums go ape-shit, more often than not it proves to be players crying purely out of self interest, sometimes not of course, but until this gets played with on live we won't know how justified all the QQ has been. I'll be most intrigued to see on Karak Norn what impact (if any) it has on warband composition for the big name guilds.
Hotfix details below:
The following Hot Fixes were implemented during today's maintenance:
General Changes and Bug Fixes
•The Keg’s End Live Event has begun and lasts until January 4th, 2011!
Combat and Careers
Disciple of Khaine
•Khaine’s Embrace: The base healing value of this ability has been reduced and its cooldown has been removed.
•Khaine’s Vigor: The base healing value of this ability has been increased and its duration has been reduced.
•Chaotic Attunement: Fixed an issue which prevented this Tactic ability from reducing the Action Point cost of summoning abilities.
•Pious Restoration: The base healing value of this ability has been increased and its duration has been reduced.
•Touch of the Divine: The base healing value of this ability has been reduced and its cooldown has been removed.
Realm vs. Realm
•Rate Ogre: This unit’s survivability has been increased.
•Gutter Run: This Gutter Runner ability will no longer stack with other run speed buffs.
wow I am glad that my DOK is rr80 and has full sov, because anything less just became totally useless.ReplyDelete
maybe they should look at nerfing the armor sets rather then the whole class
I really don't agree with making changes to a class, without providing the other half of the change. Like the better singles heals, or whatever was planned.ReplyDelete
There has to be carrot and stick to these changes.
Decreasing the overall healing pool available both sides is a strange idea at any rate.ReplyDelete
The change follows years of tears from the US servers on "DoK/WP survivability"... and this was supposed to be the "nerf".
DoK as individuals are still very much OK for themselves, only the group they sustain is hit. But as you say, confirmed by Reden on WHA, it simply makes AoE dmg that much better, sorry premades that much better.
To be honest i think ppl will just adapt.ReplyDelete
after all a lot of people WERE asking for something like this... from BOTH sides.