Friday, 9 July 2010

Sovereign Healer set details revealed

Once again you can find the original post by Mythic over here.

 
And because I'm such a bootaefull person here's a copy and paste of the stat ridden goodness...

 
Coming with the 1.3.6 patch are some exciting (and by no means small) changes to the Sovereign armor set. Sovereign is being split into 2 sets for each archetype, each with its own focus. You will now be able to choose how you want to itemize yourself depending on your playstyle without sacrificing item levels.

The system works as follows:

 
  • The existing Sovereign set (the pieces that already drop, and more importantly the pieces you may already have) will turn into the "Primary" set below. This requires nothing from you as the player and the first time you log in you'll notice that your Sovereign set has different stats and set bonuses.
  • If your personal preference is to use the "Secondary" set, you'll be able to head to an NPC in the cities where you would trade a piece of the "Primary" set in for the equivalent slot of the "Secondary" set. This transaction is only a 1-way transaction.
  • There are no restrictions on mixing and matching between the 2 versions of the sets, however their set bonuses are mutually exclusive (e.g. if you want the 5pc from the "Secondary" set, you need to be wearing 5 pieces from that set).

 
We will slowly be rolling out in development posts for each of the archetypes as soon as possible. Here is the new layout of the 2 Sovereign sets for Healers.

 
Magic Healer (Rune Priest, Shaman, Archmage, Zealot)

(Primary) Healing Set
Wil - 232
Tou - 134
Wou - 116
Ini - 106
Spi - 294
Cor - 289
Ele - 289
6% heal crit chance
40 heal power
4 AP/s
4% reduced chance to be crit
2% reduced armor penetration

 
Set Bonus
3 piece - 85 Wil
4 piece - 85 Wou
5 piece - 5% Heal Crit
6 piece - On Heal: 10% chance to increase heal power by 130 for 10s.
7 piece - On Heal: 10% chance to reduce target's chance to be critically hit by 10% for 10s.
8 piece - 2m cooldown - Increases your critical heal amount by 75% for 10s.

 
(Secondary) Offensive Set
Int - 232
Tou - 134
Wou - 116
Ini - 106
Spi - 294
Cor - 289
Ele - 289
6% magic crit chance
40 magic power
4 AP/s
4% disrupt strikethrough
2% reduced armor penetration

 
Set Bonus
3 piece - 85 Int
4 piece - 85 Wou
5 piece - 5% Magic Crit
6 piece - On Hit: 10% chance to increase magic power by 130 for 10s.
7 piece - On Hit: 10% chance to increase target's chance to be critically hit by 10% for 10s.
8 piece - 2m cooldown - Increases your critical damage amount by 50% for 10s.

 
Melee Healers (Warrior Priest, Disciple)
(Primary) Healing Set
Wil - 232
Tou - 134
Wou - 116
Ini - 106
Spi - 294
Cor - 289
Ele - 289
6% heal crit chance
40 heal power
4% reduced armor penetration
3% reduced chance to be crit
3 AP/s

 
Set bonus
3 piece - 85 Wil
4 piece - 85 Wou
5 piece - 5% Heal Crit
6 piece - On Heal: 10% chance to increase heal power by 130 for 10s.
7 piece - On Heal: 10% chance to recover 20 Soul Essence/Righteous Fury.
8 piece - 2m cooldown - Increases your critical heal amount by 75% for 10s.

 

(Secondary) Melee Set
Str - 232
WS - 134
Wou - 116
Tou - 106
Spi - 294
Cor - 289
Ele - 289
6% melee crit chance
40 melee power
20% auto attack speed
3 AP/s
2% parry strikethrough

 
Set Bonus
3 piece - 85 Str
4 piece - 85 WS
5 piece - 5% Melee Crit
6 piece - On Hit: 10% chance to increase melee power by 130 for 10s.
7 piece - On Hit: 10% chance to recover 20 AP.
8 piece - 2m cooldown - Increases your critical damage amount by 50% for 10s.

2 comments:

  1. I wanna hear more about your blorc :(

    ReplyDelete
  2. You will do shortly ;) Writing a little something now.

    ReplyDelete

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