Thursday, 17 May 2012
Sunday, 13 May 2012
Wednesday, 2 May 2012
Since I get accused of hating on GW2...
...I shall now demonstrate the difference between my previous honest, unbiased and balanced opinion on a game I've actually said I would most likely buy and what would happen if I let myself go a little with a proper hate post.
Guild Wars 2 is a stupid little kids game for all the retards that continue to blindly accept the horse shit gameplay inherent in MMOs these days. Kill 20 rats, now kill 20 not rats, now collect 10 cock rings, oh but it's different to other games because you didn't have to talk to a guy with a question mark over his head. Yeah.... it's dynamic, because it auto starts sometimes when you're not there. Sorry, that's pushing the definition of dynamic in this context. It's no more dynamic than my central heating pre-programmed schedule. It's barely any different to WAR's public quests, amazing as they were.
It has art design that is mostly aimed slightly above Harry fucking Potter, yeah, those kids books you think it's cool for adults to read. Wake up you dong, they're not, they are kids books, for kids. See what Arenanet think of you? They think you're 8 years old. However it also steps quite happily into My Little Pony too with it's cutesy pixie spunk bubble gnome race and smattering of cartoony colour pallet shite. They think you're 8 years old and a girl.
Best PvP EVAR! Scenarios, battlegrounds, whatever..... exactly the same as every sodding game since WoW rubber stamped the format of instanced PvP. Boring. Every class is ranged and range is king. Were they trying to make a shooter? Are they trying to compete with Planetside 2 already? WTF? How shite is that? They can't even properly balance melee against ranged, so they give everyone ranged options. And they didn't even have the bottle to make proper factions, it's servers... yeah, great. What a load of character packed in.. brilliant. Whole WvWvW scene will die within 6 months due to apathy, it's natural dullness, lack of soul and the release of games with proper factions. Wank. Actually no it won't. because of no sub fee and most of the game's population not being old enough to own a credit card, I guess they can't go elsewhere anyway. Unless they can convince daddy to pay their sub fee for a proper game.
Guild Wars 2, AKA a dull, flat and soulless experience for 8 year old girls. Anyone hyping this game is an idiot.
Now that would be a bit more of a hate post. I could do better, but I just knocked this out in 10mins, so that's all you get. See the difference?
Guild Wars 2 is a stupid little kids game for all the retards that continue to blindly accept the horse shit gameplay inherent in MMOs these days. Kill 20 rats, now kill 20 not rats, now collect 10 cock rings, oh but it's different to other games because you didn't have to talk to a guy with a question mark over his head. Yeah.... it's dynamic, because it auto starts sometimes when you're not there. Sorry, that's pushing the definition of dynamic in this context. It's no more dynamic than my central heating pre-programmed schedule. It's barely any different to WAR's public quests, amazing as they were.
It has art design that is mostly aimed slightly above Harry fucking Potter, yeah, those kids books you think it's cool for adults to read. Wake up you dong, they're not, they are kids books, for kids. See what Arenanet think of you? They think you're 8 years old. However it also steps quite happily into My Little Pony too with it's cutesy pixie spunk bubble gnome race and smattering of cartoony colour pallet shite. They think you're 8 years old and a girl.
Best PvP EVAR! Scenarios, battlegrounds, whatever..... exactly the same as every sodding game since WoW rubber stamped the format of instanced PvP. Boring. Every class is ranged and range is king. Were they trying to make a shooter? Are they trying to compete with Planetside 2 already? WTF? How shite is that? They can't even properly balance melee against ranged, so they give everyone ranged options. And they didn't even have the bottle to make proper factions, it's servers... yeah, great. What a load of character packed in.. brilliant. Whole WvWvW scene will die within 6 months due to apathy, it's natural dullness, lack of soul and the release of games with proper factions. Wank. Actually no it won't. because of no sub fee and most of the game's population not being old enough to own a credit card, I guess they can't go elsewhere anyway. Unless they can convince daddy to pay their sub fee for a proper game.
Guild Wars 2, AKA a dull, flat and soulless experience for 8 year old girls. Anyone hyping this game is an idiot.
Now that would be a bit more of a hate post. I could do better, but I just knocked this out in 10mins, so that's all you get. See the difference?
Tuesday, 1 May 2012
Memories of WAR 1
Thanks to Valdel for linking this classic video from the old days in WAR. Much of the joke will be lost on those not from Hirn/Norn.
Dreddz responds to accusations of aura abuse
Dreddz responds to accusations of aura abuse
Monday, 30 April 2012
A quick Guild Wars 2 beta review
OK I got a few hours in over a range of characters and unlike some I don't give two turds about developer promises and hype train bollocks.
Graphics
Decent enough to distract from the generic fantasy by numbers art design. It's as if the basic art style was thought up by an 8 year old, but then the layout and structural stuff was designed by a grown up. Same as WoW was really. Thankfully this adds up to me being able to stomach it. Also I was quite impressed by the cities and their (false) sense of scale.
Performance
Reasonable, but potentially very good if it really is as un-optimised as claimed.
Classes
Many interesting and fairly diverse classes to play with. But to be honest low level stuff means bugger all and you can't tell dick about them until end game. I liked the Warrior the most, shock horror I know.
Combat System
Fast, a bit floaty at times, but encourages movement which is a good thing. It feels like Wrath of Heroes with more buttons. I'm not entirely sold on how abilities and weapon skills are distributed, but I think really I need to get much further through the levels than dabbling in a beta weekend allows. Potential issues with ranged being too easy in PvP.
PvE
Solid enough, not as dynamic as RIFT's, not as dull as most everything else. It's still kill 10 rats, pick up 10 apples crap, but it's masked fairly well and you can get a nice sense of exploring the zones.
PvP Scenarios
Same as every other game. Other than the stat, ability and gear bolster for all levels (making everyone 80 and in PvP gear), I would say "Move along, nothing to see here".
WvWvW (RvR, open world PvP)
Lacks flavour because of the lack of true factions, but didn't matter too much because it was fun. Not done much with keeps, etc, I was just roaming and fighting with a group. I liked it. Was like old school DAoC in some ways. Lots of good systems built around this too, so much potential there.
Is it the second coming of MMO Baby Jesus?
No.
Will I buy it?
Yes. Though I still plan on dropping everything for Planetside 2.
Monday, 23 April 2012
Potentially interesting indie game "M3CH"
Had a nice email today from "a new independent studio made up of ex industry guys" letting me know about their upcoming mech combat game "M3CH".
Initially they're going for an iOS release and then potentially looking at a Steam launch. The game is currently in alpha and there's not a huge amount of info yet, but it's sure as hell got some sweet concept art going on.
Initially they're going for an iOS release and then potentially looking at a Steam launch. The game is currently in alpha and there's not a huge amount of info yet, but it's sure as hell got some sweet concept art going on.
Friday, 13 April 2012
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About Me
- Bootae
- Half man half pixel whore. Leader of Kill Frenzy, a gaming community currently active in a bazillion different online games. We can appear anywhere at any time, a bit like shingles.




