Monday, 8 February 2010

My week in WAR

Day 1
Log in to one of my tier 4 characters.
City siege…
I log off and go play a tier 3 alt.
 
Day 2
Log in to one of my tier 4 characters.
City siege…
I log off and go play a tier 3 alt.
 
Day 3
Log in to one of my tier 4 characters.
City siege…
I log off, but I’m a bit bored of tier 3 and go play Star Trek Online.
 
Day 4
Log in to one of my tier 4 characters.
City siege…
I log off and go play Star Trek Online.
 
Day 5
I log in to Star Trek Online.
 
Day 6
I log in to Star Trek Online.
 
Day 7
Log in to one of my tier 4 characters.
City siege…
I log off and go play Star Trek Online.
 
I am so sick of city sieges. I’m not interested in the loot or the buggy/boring PvE. I’m not interested in the empty instances and I’m sure as hell not interested in the instances where a chain of players are quitting rather than fight full premade warbands, which of course leaves those of us that stay in with no chance at all.
 
The next patch might mean when the city is captured I can go find some oRvR, but as most sieges don’t go beyond the contested stage, most times I log in there will still be an hour and half of tedious crap. I’m utterly bored of it now.
 
Frustrating thing for me is the week before I was having a really good time in WAR, but this week has been hideous.

Saturday, 6 February 2010

Mythic respond to player concerns regarding scenario changes

Here's the link. And by the power of copy/paste, here's what Andy Belford has said:

First off, thanks to everyone for their continued constructive feedback. We appreciate all of our players who involve themselves in the testing process, both on the PTS and in the forums.


Based on the feedback we've received, both here on the North American forums and on the official EU Forums and through feedback submitted using the in-game tool, we are going to be reevaluating and adjusting our current plans for Scenario structure in 1.3.4. While the plan is still to streamline the Scenario system we are going to go back to the whiteboard on how we accomplish this.

Our intent is still to remove some of the less utilized, lesser played and downright less enjoyable Scenarios and to make room for some of the more played Scenarios from lower tiers. We'll speak more to our plans sometime early next week and be sure to preview what we've come up with at a Mass PTS Playtest as well (be sure to keep your eyes on the Herald for more details regarding that )

So thank you for your continued feedback, thank you for caring so much about WAR and rest assured that your voice is being heard, loud and clear.

--------------------------------------------------------------------------------

Andy Belford
Community Coordinator
Mythic Entertainment
Nerf Lizards
 
Good reply. Proof will be in the pudding of course, so now we wait and see what they do.

Thursday, 4 February 2010

Inside information from the WAR Bureau - Black Orcs to remain ickle

OK it's not exactly devestating news, but it's a shame to hear Black Orcs won't be getting made bigger :(

It's a shame why? Well, if you're a Warhammer Lore Whore™ like me, then you'll know that Black Orcs are meant to be the biggest, meanest Orcs about. Certainly bigger than mere Choppas... Which just isn't the case in Warhammer Online. If Blorcs also looked like the big nasty buggers they're meant to be, perhaps more people would still be playing them. Actually, maybe that and if their mechanic didn't suck so badly that the class becomes unplayable with even the slighest bit of lag...

Annnnyways, this isn't something that's high on my personal "what Mythic should be doing" priority list, but it's a pity none the less.

Wednesday, 3 February 2010

Gaarawarr has pics of the new weapons

He's quick of the mark that one. Go check out his post here.

Some of the weps look very nice indeed...

Tuesday, 2 February 2010

WAR's 1.3.4 patch notes and a request for Mythic (updated post)

[updated... ]


Hang on a minute! Its only on seeing Grimnirs post that it actually sunk in quite how much has been removed.
75% of the scenarios gone... Bloody hell. For some reason I was only thinking it was a handfull.
OK. That is mental, bonkers, waaaay too far and I can't defend or be positive about that. Wish I'd pondered on this more before posting tbh, because this post looks stupid now, but hey, such is life. Consider everything highlighted in orange, as dubious opinion that I should have thought about more, because I was clearly talking utter bollocks. Everything else still stands mind you.

PS doh and sorry for editing a post after someone commented, bad form.

+++++++++++++++
Mythic have released the 1.3.4 patch notes which you can read here.

There's not really much we didn't know about already, other than a few tweaks and the final verdict on what scenarios got removed. The bolster changes are sensible, the campaign changes mean I will actually have something to do when a city gets captured and I like the scenarios we're getting in Tier 4. Plus with the new items to earn through scenarios, there's a new carrot for many players to chase after. So all in all, I'm pretty happy with this patch, though as I’ve said before I don’t think we’ll see the real impact until it goes live.


However...

Whilst I believe this patch will be a good one for those of us still playing the game, it also provides large calibre ammunition for the people that want to slag WAR off.

Simply because this patch is removing a lot of content, yet not (to the outsider at least) introducing much in return. When you combine this with Mythic’s complete failure to give us any teasers or news of any serious new content (sorry Mythic, but the Scurvy Dogs scenario barely qualifies), it’s easy for people to suggest the game is stagnating, pottering along and merely tinkering with existing content.

I, like many people playing the game, will understand and appreciate why Mythic are removing this content, as it will focus us into the better and more enjoyable scenarios. Problem is, if Mythic continue this silence regarding true new content, i.e. live or paid expansions, and we still keep getting patches that just tinker with, or remove, existing conent, then even people like me will start to lose the faith.

For some bizarre reason I still believe Mythic have major new content in the pipeline, but right now they are giving me absolutely zero to base that belief on. Which to be honest is making me feel a touch uncomfortable. If I want to post about WAR's future I have to quite literally make crap up. Vague twitter comments once in a blue moon are rubbish. Seriously chaps, I have nothing to go on.

So OI MYTHIC! Stop buggering about and give us bloggers something interesting to chew on. Your game’s community need more than just blind hope.

Monday, 1 February 2010

STO - Star Trek Offline

Beta is over. It's headstart time, but it seems Cryptic just simply aren't prepared. At first I wasn't that bothered about the fact they did a server maintenance in the middle of the day at the weekend, it's a US game so their timezones will get preference, 'tis the nature of things. However since the server also goes down without any warning for hours all the bloody time, it's a tad annoying. If your decision to pre-order was influenced by getting a headstart code, it would be nice if it was actually possible to play the game with any reliability during said headstart .

Of course the MMO veteran in me says "Oh what shock horror! A MMO having shitty server stability at launch". But seriously, we've been cutting developers slack because it's an MMO for years now. It's wearing a bit thin.

  • Will any MMO developer ever learn from the past?
  • Did Cryptic really not understand how popular an MMO with the Star Trek IP would be?
  • Do they not actually know how many headstart codes they created?
  • We've had queues to log in, many server crashes, restarts and emergency maintenances just during the headstart. Do Cryptic really think they can sort this out before this week's launch?
Which leads me to ask...
Q) Is there any chance of a smooth retail launch?
A) None what so ever. Which is a shame considering it's a pretty solid game.

 However, when the game is actually online, it's been a generally enjoyable experience. Improving dramatically as you get your first proper ship choice. I've gone with a Science ship, sorta debuff/healy/buff/funky thing.

Oh... and I heard millions of Role Players suddenly cry out in terror. Only to be suddenly silenced by uberness. Doh wrong IP... Anyway, the chap below amused me. You could almost hear the intake of breath from the RPers (of which STO has many).

Friday, 29 January 2010

Mauraders gimped? That would be a no then...

Thanks to Moonthief for not adding and for recording this video of Biggsie getting caught up in a 4v1.

Oh if you get offended by rude words, turn the sound down.



Ouch.

About Me

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Bootae
I play a Choppa and Chosen in WAR, rank 40 and climbing slowly up the RRs... I also have the dubious honour of being Guild Leader of Kill Frenzy on Karak-Norn (previously Blood Pact on Karak-Hirn). I'm a proper MMO addict with my all time fave still being Ultima Online. It's still better than everything else :P But oh my the visuals have got old! When not playing WAR I spend time with the missus and my daughter, who then take the piss out of me spending time on WAR, so I retreat back to WAR and it's all just a vicious circle of misery. :P
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