Showing posts with label WoW. Show all posts
Showing posts with label WoW. Show all posts

Wednesday, 7 March 2012

A mixture of hope and apathy

At the moment I’m kind of adrift on an uninspiring sea of MMORPGs. There’s no siren call strong enough to tempt me into paying a subscription fee, I’m just not finding anything particularly alluring. Too much of the same old same old I suppose. So instead I’m just fiddling about with single player and F2P stuff, whilst I wait for one of the more interesting online games on the horizon.

As always I am tempted to return to EVE, but also as always, it’s just not life style friendly enough for me and my regular AFKing. Alas, I can’t see me being able to play EVE the way I would like to anytime soon. Though it’s probably a positive thing that real life prevents me from doing so, as I know EVE can devour you like a Sarlacc with the munchies. For now I’m mainly playing Star Trek Online. Just nipping on for an hour here and there to play through episodes or missions and set my next batch of Duty Officer assignments running. It’s free to play, quite engaging and I’ve always had a soft spot for STO. That said, the game won’t ever be my long term MMO love affair, but is more of a regular casual flirtation, perhaps with the occasional tongue. Flashing eyes across the office, the odd late night drinking session, but not quite worth a divorce.

Oh, I've downloaded RIFT again and will dick about the free 1-20 bit. Not logged in yet.
The only other online game I’m playing at the moment is Tribes: Ascend. It’s free to play, the cash shop is not essential and most importantly, it’s fun. This reimagining of the classic Tribes 1 and 2 is getting better and better and I recommend people try it out. Just be warned that it is not like your normal online shooters. It’s MUCH faster and you have to learn to lead your shots a lot more than normal. It’s all about predicting people’s movement and it can take some getting used to. Anyway, it’s a good game and recommended.

At some point soon I will be making use of my 2 weeks free in both WAR and DAoC, but I doubt very much I would subscribe to either in the near future. Obviously I’m a fan of both games, or at least what they once were, it’s just that WAR would really need to do quite a lot to make up for the Wrath of Heroes disappointment. The less said about that the better. Actually, as I write this I’m changing my mind slightly regarding DAoC. There is a bit more chance that DAoC could persuade me to take up a month’s subscription. It did grab me last year, surprising me how well so many things still played and looked. I swear if that game had a decent UI update it could see a reasonable resurgence.

Aside from those retro distractions, for me it’s all about the upcoming games; Planetside 2 and Mechwarrior Online. There’s a load more Planetside 2 news appeared in the last couple of days, which I’ll gather up and post about soon. Mechwarrior is continuing to drip feed news at a slow steady rate, though we’re still waiting to see some in-game footage. I hear we may see something soon however. Mechwarrior isn’t a MMO of course, but this blog is about stuff that interest me, so meh whatever. Oh and Hawken looks great. Me like mechs.

Elsewhere, I’m not totally writing off Funcom’s “The Secret World”, yet I don’t find myself particularly caring about it either way. To be honest I’m not quite sure why. Despite my many misgivings regarding Funcom, I do like what they try to do and certainly TSW has many features that tick my boxes. My apathy confuses me slightly. If I don’t get on the beta then I doubt I will try it until well after launch.

And on the subject of apathy… If for a moment I take off my Hat of Trolling+3, yes Guild Wars 2 has much potential and does look like some serious PvP goodness. That doesn’t change the fact that it will never be a game I get excited about and I still find it hard to motivate myself to write about it, but it’s certainly one I would like to see realise its PvP potential. Obviously Kill Frenzy and I will try it out.

Hopefully sometime soon we’ll start to get more news on Dark Millennium Online and World of Darkness. Both games are perceived as being on rather rough seas, what with the challenges faced by THQ and CCP, but I guess we just have to wait and see what news arrives. I still have high hopes for both games, purely due to their settings. Actually that’s not true. I have some confidence in CCP to deliver something interesting and hopefully sandboxy. Plus THQ have some excellent 40k games in their stable, so we know they’ll do the 40k universe credit when it comes to atmosphere at least.

I think that’s it for major MMOs of interest to me, can’t think of anything else. There are a few small games I have an eye on, but they’ll get posts of their own at some point. Oh and for the record, Diablo 3 I’m indifferent to and World of Warcraft Panda bear stuff just doesn’t work for me. Sorry Blizzard, as if you care lol :D

Tuesday, 13 December 2011

Almost there! (lol as if somebody hasn't already used that for a post title)

:P

So for some folks it starts tomorrow! I say "some folks" because due to the bizarre staggered launch nonsense (nonsense for customers, but probably great for Bioware's log-in server stability...) nobody actually has a clue when they'll get to play and won't until they get an email sent at the time their access begins! Personally, thanks to this utter bollocks and the date mix up, I honestly see SWTOR by default as having the worst MMO launch in history, regardless of how great anything else might turn out to be. Sorry for the negative vibe there, but I expect clarity with any product or service that I have paid for and so should you. Don't accept it as ok just because you're excited for the game, it's total bollocks and there's simply no excuse for it, since as customers it's just not our problem. :P

Anyway, mini rant over and on to what is just a very brief post! 

SWTOR must be the most anticipated MMORPG launch since World of Warcraft, I can't think of anything that's compared on the hype factor or had such monumental development costs. Yet we've heard claims of WoW killer so many times before... Seriously, could SWTOR really be the game that rivals World of Warcraft's subscriber numbers? Or will it be just another brief blip on Blizzard's radar, a blip soon to be annihilated with one wu shu style kick from a Panda's bamboo bloated paws?

I suspect it will be somewhere in the middle. The Star Wars IP has a big enough draw to keep a lot of people happy and SWTOR is a much more "friendly to the masses" game than Star Wars Galaxies is (soon to be was). But for SWTOR to rival WoW I think it really needs to steal players in bulk from the WoW player base itself, as I'm just not convinced it's different enough from WoW to pull everyone else in from all the other MMORPGs out there and make us all want to stay. I'm not saying SWTOR is a wow clone, but I'm not convinced it's different enough to be the MMO messiah. 

However I remain confident in having a cracking few months ramming lightsabers up jedi arses. And really that's all that matters; having some fun until you get bored. And actually when it comes to deciding if I enjoy the game or not, well... I don't give 2 turds if it competes with WoW. I just want to have a laugh.

Sunday, 4 December 2011

SWTOR vs WoW: Battle of the Bears?

The upcoming World of Warcraft expansion “Mists of Pandaria” is undoubtedly Blizzard’s reaction to Star Wars: The Old Republic and yes, I know that is not exactly a controversial thing to say. Whilst there are games in the latter stages of development that will most likely be quite big players on the MMORPG scene (for example Guild Wars 2 and The Secret World), SWTOR is the only serious contender for the Warcraft crown. Regardless of any personal attachment and hype for those games within the MMO community, they just don’t have anywhere near the same uber-media-hype-punch that the combination of Star Wars, Bioware and a monstrous advertising campaign does out in the real world. So presumably Blizzard felt the need to do something big, something that would retain current players, lure in new ones and tempt back those they lose to SWTOR. Their oh so cunning plan was as you know, playable Panda Bears.

 Now grizzled (jaded?) MMORPG veterans like you and I may think that is about as interesting as Vogon poetry, but that doesn’t matter. It probably won’t draw that many people back from SWTOR, yet Mists of Pandaria will still make them a load of money, draw in lots of new younger players and captivate the super casual vast majority that don’t really recognise the existence of games outside of WoW anyway. All despite the fact it’s super childish Panda bloody bear nonsense, that is themed more around a kids cartoon than it is old warcraft lore (warcraft lore… lol) and Blizzard are basically saying they think their players have the mentality and interests of an 8 year old child.

I can safely say that as I have a daughter of the appropriate age who loves the Kung Fu Panda movies and she thinks it’s an awesome idea and now wants a WoW account.

Normally she plays Club Penguin.





However it got me wondering, how would it work if the roles were reversed? Imagine you’ve been playing SWTOR a while, but oh noes! A big competitor is about to launch and might steal people away! So Bioware hatch their oh so cunning plan to keep you all subbed… Playable Ewok expansion! Cutesy little teddy bears with spears! Ahh bless, look they fall over a lot and make cute noises. :)

Now, would you feel excited or a little patronised?

My money is on the latter, though perhaps if Sith had Jawas it wouldn't be so bad. :P

Friday, 28 October 2011

Wrath of Heroes - NDA gone, so some words

OK here's my take on Wrath of Heroes...

It's exactly as Mythic said: fast, furious and fun. But what they didn't say is it's not aimed at a gamer like me or probably you if you're reading my blog. It's a shallow game that requires no real thought or planning, as there is no real depth or character development in WoH, it's just a drop straight in and play thing with barely anything else to care about. That's not necessarily a bad thing, many folks will see that as a huge benefit, but for me after the initial new toys phase wore off it became a little dull as an overall experience and I have no motivation to log back in. Which meant I just couldn't be arsed with the last few beta events, so I've not tried out the latest heroes and maps added and as such can't pass judgement on those fine details and the current state of balance between the heroes.

The core game itself is just instanced scenarios, which according to Bioware Mythic are "the best bit of WAR", which is obviously complete bollocks as WAR's scenarios are nothing but the standard instanced stuff from PvE MMOs with bolted on PvP. Wrath of Heroes has no relation to WAR's real character and defining feature; open world RvR. So a better statement would be "we took the best bit of WoW".

Harsh? Maybe. True? Definitely.

They have however made the excellent improvement of having 3 teams and that does make for much more dynamic and interesting gameplay, particularly when in a match with multiple premade groups. Apparently this was learnt from DAoC, though really we know this was learnt from WAR and almost everyone that played it over the last few years saying why the hell did you not learn from DAoC? :P

However Warhammer lore fans should note that it is 3 teams and NOT 3 factions, so you will get Chaos, Orcs, Elves and Dwarves all on the same team. A bit shite, but really I don't think they had much choice, as restricting it into proper factions would make it harder to balance and would present problems for a game that requires 3 equalled numbered teams for it to function. Whilst ORvR campaigns work very well with 3 factions of varying population, alas instanced PvP is not very flexible in that regard. So gameplay wins over style, theme and atmosphere. If that's a good or bad thing is totally down to individual preference.

Visually the game looks better than some screenshots suggest and it runs extremely well, though I do think some of the characters are a bit dull and they look like the most basic of their WAR equivalents. That is possibly contributing to the excellent performance, which was impressive and if so is certainly justified.

The heroes only have 5 abilities, which does make gameplay rather shallow, but I think the key here is it's 5 per character and with so many characters to play you can mix it up to keep things fresh. I personally enjoyed playing the Skaven Gutter Runner the most, closely followed by the Black Orc and Marauder.

So we have a fun game, that runs very well, but is just not  ticking my boxes. I quite liked it, I just don't care about it. It is NOT an MMO in any way or form and I like MMOs, arena games leave me a little cold. WoH is an ok game and will do reasonably well, but it is not good enough to stop me being disappointed, disenchanted and irritated by the whole situation with this and WAR. If as suggested it will benefit WAR, with more than just jpegs on Facebook teasing people, then I wish it well.

The problem is I just don't believe it will. Mainly because the timing is all off, with 2012 being all about SWTOR, GW2 and even WoW's panda bear bollocks. WoH doesn't compete with those games, but WAR does and I simply can not see how it will find a time slot, let alone the content required, to force itself back in to people's gaming schedules. Unless of course something really drastic happens and unfortunately that is extremely unlikely.

Which I shall say again just doesn't matter for WoH, it's going for a whole other audience and I'm not included.

Saturday, 22 October 2011

I should of course mention the big WoW news and Diablo deal

Personally I don't really care about it, I got tired of WoW a long time ago and even though I've sampled each expansion since and kind of hoped they would spark the magic back, I've always got bored within 48 hours and regretted the purchase. So I expect to skip this latest one, though I know my daughter will want to play the panda bears and will hassle me to get it. She's 9 years old, which is clearly the market they're going for with the panda bears and Pokemon pets nonsense.

As ever with a Blizzard product, I'm expecting it to be extremely well made and hugely popular... which is not exactly a shock statement.



Oh and apparently there's something about Diablo 3 being free if you buy a 12 month subscription to World of Warcraft. Not sure if that's worth anybody considering or not because of my own bias against both games. As previously stated I'm long tired of WoW, but (and I know this is contentious) I consider Diablo to be one of the most overrated games of all time. I think because I played a lot of Gauntlet in around 1985 and other than the loot whoring and modern visuals, I don't really see the difference. If you look at some of the early previews of Diablo 3 strategy its pretty simple and doesn't seem to be much different than the previous editions. I remember people banging on and on about Diablo 1 and 2, but both times when I tried them I was like "er... is that it?"

A bit like Starcraft really, I think that's so hugely overrated it's bloody ridiculous. Solid, polished and it plays well sure, but it's no more than a distinctly average RTS with nothing special whatsoever, other than it's own hype that everyone laps up.

Blizzard are the absolute masters of repackaging other people's games and somehow blagging everyone to think it's God's gift to gaming. I have to say fair play to them really, they really know how to pull everyone's strings. They're like Kaiser Sose's more reputable and less evil twin, but for games... Uhm... yeah...

Anyway, no shock at all they've announced this just as the SWTOR marketing machine starts ramping up towards launch. Not sure if a release date has been mentioned for WoW MoP, but I would guess at February for the biggest Blizzard style fuck-SWTOR-right-up-the-arse factor.

Tuesday, 19 October 2010

Does Cataclysm matter for WAR?

It can’t have escaped your notice that WAR’s RvR Pack and 1.4 are coming out around the same time as World of Warcraft’s Cataclysm expansion. This is not totally dissimilar to when Wrath of the Liche King (WotLK) arrived shortly after WAR’s launch, but this time I think the impact will be far less.

Back in 2008 loads of people from other games (presumably primarily WoW) jumped ship to try out the much hyped Warhammer Online: Age of Reckoning. For a range of reasons the game didn’t live up to a lot of people’s expectations and I think for a lot of people it was just too far from the WoW comfort zone they’d been living in. I remember a guildie who quit in the early days telling me he just couldn’t get used to playing a MMO where sometimes no matter what you do, you can’t win. He’d got so used to PvE encounters from other games that he expected to win, all the time. Alas for him, PvP and particularly RvR just aren’t like that.

Not that this was the only reason people left. At the other end of the scale were those people who were expecting WAR to be Dark Age of Camelot with Orcs were and that just didn’t turn out to be the case. And there was no doubt all manner of reasons in-between, so when WotLK came out there was a mass exodus from WAR back to WoW.

Since then WAR has improved dramatically. It’s far from the finished, perfect game we all want, but it is hugely different in performance, balance and general game play. As a result a while back the population stabilised and then started to grow. Yes certain servers are still struggling, but others are getting busier and while I’ve not been able to get any subscriber numbers from Mythic, they have told me the population is growing. Of course you may like to dispute that, but I can only speak about what I see on Karak Norn and Mythic’s word tallies with that. On Norn recently we’re even getting the Supply Lines function kicking in when a zone gets too busy. So where Iron Rock is struggling, other places like Karak Norn, Karak Azgal and Badlands are getting insanely busy.

Anyway I’m starting to go on a tangent and I shall now rein myself back in… The point I was getting to is the population has stabilised in a general sense. If you’re playing WAR right now its most likely because you like PvP and RvR more than PvE. Perhaps you could say WAR is now a niche game for those of us that are primarily PvPers, but don’t want to play EVE for whatever reason. So when WoW’s latest expansion comes out with its excellent PvE, but crap PvP and non-existant RvR, will many WAR players actually care? If you wanted to play a PvE focussed game, wouldn’t you already be doing that?

I know I don’t care about WoW’s expansion; I had my fingers burnt with WotLK. I went and tried it and found myself unable to hit max level due to boredom with the nonstop PvE. Not that I think WoW is a bad game, oh no. I think it’s excellent at what it is good at and is focused on, that being PvE. It’s just not for me anymore. As I talk to other people this seems a pretty common point of view.

So this time I don’t think WoW’s expansion will have that big an impact on WAR. And the same goes for the other MMOs coming out. They have different focuses to WAR and surely if that’s what you want out of your MMO, after 2 years of WAR’s crazy rollercoaster, wouldn’t you have already left?

From my friends I only know a couple of people that are talking about Cataclysm, everyone else is looking ahead to the RvR Pack. As such I suspect that this time for WAR, much like how it won't impact on EVE, the WoW expansion won't have such a cataclysmic effect.

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Half man half pixel. Music obsessive, likes a drink, occasional bastard.