The role is providing attackers with multiple access points into a keep, which in turn provides the defenders with more things to defend and gives everyone more to do than huddle round a single doorway. It’s all about spreading people around and making keep battles more dynamic.
2- Gutter Runners can leap onto the walls.
3- Aerial siege weapons can parachute players into the keep
That’s three new ways of getting inside, so in effect we are getting the impact that introducing siege towers or ladders would have made. Combine this with the removal of fixed siege pads, which means attackers being able to place siege weapons where ever they like, and you can start to see how an organised attack could focus an attack on a particular side of the keep, or even multiple areas at once.
So like I said at the start of this, whilst I still want to see siege towers, now it’s only for the look and feel of them, because it would appear the associated gameplay enhancement IS going to happen.
PTS in October is going to be bloody fascinating to see how this all play out.
U know if the number of aerial parachuting siege weps is limited? Or can we rain orcs?
ReplyDeleteRat Ogres :) :) :)
I think they are limited somehow yes, related to the level your keep is upgraded to. Not entirely sure however.
ReplyDeleteI'm still not sure if I like the changes or not.
ReplyDeleteI think it's gonna be boring after a while, unless it gives renown (much like city)
In the newsletter, I was slightly confused about the "players will be able to choose to control a Skaven troop".
ReplyDeleteDoes this mean players will be able to control more than an individual skaven at a time?
No, you will only be one at a time, but I believe you can choose which type, once you have unlocked them..
ReplyDeletePerhaps I was subconsciously thinking "troupe" and not an individual "troop" >.>
ReplyDeleteThanks for the clarification Bootae.