I was having a chat with Lokax the other night and he suggested some ideas of his about further defining the role of defensive tanks by using tactics to improve Taunt and Challenge. He’s got a quick post up on his blog Mmmmm Gud about the idea and I really think he is on to something good there. Go have a butchers and encourage further debate and discussion.
It links into something we were discussing at Gamesday about how it would be much better if Guard only worked if a tank was using a shield. It’s an idea a guildie of mine has often mentioned and when we were asked about our thoughts on it at the weekend (but this time it was raised by someone else) everyone thought it really would be an excellent change if it were to happen.
Further defining and rewarding tanks that play shield specs is something that would be good for the game all round. At present I am great weapon spec again, despite having been a shield tank for over a year and shield being my preferred play style. The problem is since the latest patch the loss in damage and gain in defence is just not worth it, particularly as by using a great weapon I barely lose any of my utility. I do miss my knockdown ability mind you, but the damage gulf really is so huge for a Chosen now that it’s just not enough.
So OI! Lokax! Take this idea further and post more pls ;)