Thanks to a mysterious vistior leaving a comment on my last post, I've been made aware that Mythic have replied with a bit more info in yesterydays 1.3.4 post. Mythic post can be found here, which says:
Some of the Scenario currency will be obtainable for characters who are Rank 40 during Keep capture/defense as well as successfully winning both Stage 1 & 2 within a city's Contested state. While the bulk of it will be obtained within Scenario play, you are also gaining it for participating in certan ORvR activities.
Please keep in mind that this design is expansive and malleable. Due to Scenarios introducing the "new shiny" - we fully expect to see a drop in ORvR participation at first but then balance itself out. The rewards (ones being released with this patch as well as planned rewards in the future) have been carefully crafted to complement, not overshadow, those obtainable in ORvR.
As Andy has mentioned - he has brought up the premade situation to us on a number of occassions. While we are investigating means to provide a more balanced play experience for everyone, it's not a situation with a simple solution. We definitely hear your complaints and are looking into it, however.
In regards to the feedback about the cities and campaign - we have a large scale plan for the cities we hope to get into the patch following v1.3.4. The adjustment being released with this patch is a dependency for this plan. It has never been our intent to reset the campaign after a city's Contested state, dust off our hands, and leave it at that. We're not prepared to go into the specifics regarding the details of the plan just quite yet, though.
And by the sounds of it big city changes in the following patch... Interesting times.
Back on the loot thing, if the idea generally is to have armour drop from oRvR and weapons from scenarios, that's no bad thing IMHO.