I think so. For me the big problem Mythic has is a lack of polish and bloody awful quality control. WAR could be competing with WoW if it wasn't for that. For example if this was a Blizzard game then Lost Vale wouldn't be broken anytime there's a patch. Hell, it wouldn't have been released at all in the state it is right now, months after its launch... Mythic have the ideas and concepts I want in my MMOs, far more than Blizzard, it's just the execution needs help.
Bioware games are polished, classy affairs. This is what WAR needs.
Here's a copy of the announcement:
Today we have important news to share with the community. EA is restructuring its RPG and MMO games development into a new group that includes both Mythic and BioWare. This newly formed team will be led by Ray Muzyka, co-founder and General Manager of BioWare. With this change, Ray becomes Group General Manager of the new RPG/MMO studio group. BioWare’s other co-founder, Greg Zeschuk will become Group Creative Officer for the new RPG/MMO studio group. Rob Denton will step up as General Manager of Mythic and report to Ray.
BioWare’s studios remain unchanged and continue to report to Ray. Mark Jacobs, current General Manager of Mythic will leave EA on June 23, 2009. We thank Mark for his contributions at Mythic and wish him the very best going forward. Mark played a major part in the success of Mythic with his contribution as General Manager and Lead Designer of WAR.
Mythic retains a strong team led by Rob who co-founded Mythic in 1995. Rob played a critical role in the development of Dark Age of Camelot. In his previous role as COO, he was responsible for all day-to-day management of the studio including all development, operations and support. Please join us in celebrating the union of these two award-winning studios.
With the top man being from Bioware, could this mean WAR gets the injection of quality it needs? Mark Jacobs is an MMO legend and Bioware aren't exactly experts at MMOs, so big shoes to fill. No pressure guys, no pressure :P
Ok I'd described this as a merger, but it seem Mythic are being quick to point out that this is not the case and in fact the 2 studios remain seperate entities, just within one corporate group/portfolio/whatever type thing. Loads of posts stating this, but I'll just link this one at WHA.