I wouldn't bet my house on it, but wouldn't be surprised either.
For those that missed out on Dark Age of Camelot... it used to have Fortresses that had a special Relic inside, having that relic in your faction's fort gave a realm wide constant buff, damage increases that kinda thing. If I recall correctly, relics from different Fortresses gave different buffs. You could assault the enemy Fortress, capture the relic, then escort it back to your Fortress and then your realm would get the buff for as long as you kept the relic safe. More relics you had, the more buffs you got, but the more of a target they became.
Something like that could be a nice side line to the main campaign. Or do you think they have something else planned?
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