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Sunday, 29 March 2009

Being saved to instances in WAR needs fixing

...because at the moment it's a bit rubbish and either broken or just badly implemented.

You get half way through Lost Vale, but with a bit of bad luck and a bugged boss, time runs out. No problem! We're all saved to the instance, so we'll just continue on Sunday we say. Sunday arrives, but one of our guys can't get online due to RL stuff. Which means, no continuing LV for anyone, because with the stupid system in WAR you can't swap people out and save their replacement to your instance. Why are people punished if a guildie is ill or something?

In fact I've not been able to see the last wing of LV yet. Due to regular bad luck both in game and with the effects of real life, everytime we arrange a second night something goes wrong.

Really REALLY bloody annoying.

Why didn't they just copy Blizzard's perfectly fine system for being saved to instances?
Mythic, please, please change this ASAP.

[update 1]
Annnnnnd while I'm here. God I hate run backs after a death in dungeons. Mythic you had a great idea in LV with those quest giver ghost things that spawn, you know the ones where you can remove your res sickness debuff. Why can't we also res at them when releasing? 5-10 minutes of running back is not fun :P

[update 2]
Ok lol, I got into the middle of LV tonight. :) My point still stands though.

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