tag:blogger.com,1999:blog-7279669963757550971.post3731114396610462565..comments2023-07-29T09:45:13.642+01:00Comments on Bootae's Bloody Blog: Thoughts on WAR 1.4, RvR Packs and CampaignBootaehttp://www.blogger.com/profile/12857676039536372689noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-7279669963757550971.post-36948372309330789252010-12-03T16:46:21.893+00:002010-12-03T16:46:21.893+00:00As usual sensible and interesting stuff Bootae, bu...As usual sensible and interesting stuff Bootae, but the changes are more than just another mechanic: they amplify a dispassionate gameplay. <br />Not to be too long, this is best measured in the very low or useless usage of skavens, even though they are integral to the new game, the snub to TI (only logged to find 2 other orders in there)and ram-carrying bombers. Many (not to say most) simply fall back to their own devises such as WB vs WB sideshows, "when is the next rank4 keep" and AFK, out of sheer boredom with the main objectives.<br />Clicking a flag and watch an NPC run to your WC is just not "war".Shakrahnoreply@blogger.comtag:blogger.com,1999:blog-7279669963757550971.post-75334806585178240252010-12-02T09:28:58.575+00:002010-12-02T09:28:58.575+00:00pretty much bang on :)
As my main is a sorc, I ha...pretty much bang on :)<br /><br />As my main is a sorc, I have no issues at keeps, but I do see tanks sitting there counting their fingures repeatedly - always seem to take the black orcs longer ;)<br /><br />More rat ogres is an obvious solution, throwing said tanks onto the wall would give them something to do, alternatively, change their 'throw' ability to allow it to work outside of group/warband, but require an 'OK' from the throwee to prevent griefing<br /><br />Alternatively, install this: http://war.curse.com/downloads/war-addons/details/tictactoe.aspx<br /><br />\o/VampireCabbagehttps://www.blogger.com/profile/08169598620339589302noreply@blogger.comtag:blogger.com,1999:blog-7279669963757550971.post-52236533974157349592010-12-01T22:58:12.992+00:002010-12-01T22:58:12.992+00:00On the money Mr BOn the money Mr BAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7279669963757550971.post-33889676805617292302010-12-01T20:46:34.322+00:002010-12-01T20:46:34.322+00:00I heard from a few places that the gain is a stati...I heard from a few places that the gain is a static 300% - not sure how that combines with AAO though!Funkehnoreply@blogger.comtag:blogger.com,1999:blog-7279669963757550971.post-23713467785040800952010-12-01T20:40:13.455+00:002010-12-01T20:40:13.455+00:00So does that mean at renown rank 46 you are gettin...So does that mean at renown rank 46 you are getting 46% buff to renown ?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7279669963757550971.post-82138443173132362302010-12-01T19:20:06.125+00:002010-12-01T19:20:06.125+00:00The gear not dropping from the keeps is a bug, no ...The gear not dropping from the keeps is a bug, no idea why it hasn't been fixed yet :(<br /><br />The RR gain is scaled to take a similar time each level I think. I'll try out some of my alts soon and see how the gain is.Bootaehttps://www.blogger.com/profile/12857676039536372689noreply@blogger.comtag:blogger.com,1999:blog-7279669963757550971.post-30924005940842944722010-12-01T18:38:35.190+00:002010-12-01T18:38:35.190+00:00I'll tell you what, it's frustrating as he...I'll tell you what, it's frustrating as hell being in the 50's and not getting a single reward for taking a keep. How am I supposed to get Invader gear at all? And with the decrease of city sieges (at least on Badlands), are people going to be reduced to PvE in order to gear up?<br /><br />Before this patch, Order was outgeared and outnumbered by Destro, mostly because they were in Altdorf every few hours. Now they're not, but we're still outgeared and outnumbered, and now we have no way to catch up.<br /><br />And the RR buff starts at 1% and then gets higher as you get higher in rank? WTF does that do except screw lower levels even more.<br /><br />I call 1.4 the "rich get richer and the poor get poorer" patch.Ginahttps://www.blogger.com/profile/00240150265873294884noreply@blogger.comtag:blogger.com,1999:blog-7279669963757550971.post-18791833352474376742010-12-01T15:35:28.952+00:002010-12-01T15:35:28.952+00:00I find it frustrating. For at least a year now I&#...I find it frustrating. For at least a year now I've been saying the exact same thing: "Excellent changes! They've shown a lot potential here, now it's just up to improving and polishing while following the same line of incremental improvement." Something along those lines anyway. It's hard to keep watching a game with this amount of potential not live up to it due to lacking manpower, investment and possibly even misguides project management. I pretty much agree with everything in your post, I just wish all of this happened faster. It still feels like we're almost at a game that could be considered out of beta. We're overdue for some more content, and I don't really expect any to be on the way.Snabelnoreply@blogger.comtag:blogger.com,1999:blog-7279669963757550971.post-74882700604812786362010-12-01T14:29:47.409+00:002010-12-01T14:29:47.409+00:00I think that declining levels of a keep will be a ...I think that declining levels of a keep will be a must, the problem is the rate of decline.<br /><br />If it's to slow, then it's meaningless, if it's to fast then at quiet times low numbers of people may struggle to take a keep, due to rate of decline.<br /><br />Of course it should be on a sliding scale of reduction, based on the number of people in the zone. Move people, quicker reduction, less, slower.<br /><br />I'd imagine 1.4.1 will address the issues raised by 1.4.0, once Mythic have had a chance to analyse game play for a reasonable period of time.<br /><br />What I would say, is that any big patch which changes the way in which the game is played, will bring issues. Some of which may have been spotted before hand, but most of the time not. You have so see how things pan out, before doing too much tweaking.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7279669963757550971.post-64855035861397188382010-12-01T14:04:35.996+00:002010-12-01T14:04:35.996+00:00"It has in many ways been a big improvement, ..."It has in many ways been a big improvement, has shown massive potential, but has introduced new problems and is far from the finished article."<br /><br />Deja-vu - Sounds like The City Siege patch.<br /><br />Basically, after 2+ years, WAR overall is "far from the finished article."<br /><br />/sadfaceAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7279669963757550971.post-74002783567901796452010-12-01T13:59:15.032+00:002010-12-01T13:59:15.032+00:00"if you have both keeps at rank 5 and both si..."if you have both keeps at rank 5 and both sides with even numbers (like last night for example) you just get everyone at keeps and the zerg battle again."<br /><br />Same exact thing happened to me last night, and it was the first time since 1.4 that I logged due to boredom. It seems I can't go back to the old way now.Slurmshttp://www.multiplaying.netnoreply@blogger.com